Search results for "Iterative design"

showing 7 items of 7 documents

DETECTING FALLS AT HOME: USER-CENTERED DESIGN OF A PERVASIVE TECHNOLOGY

2016

Falling is the main cause of domestic accidents and fatal injuries to seniors at home. In this paper, we describe the design process for a new pervasive technology (CIRDO). The aim of this technology is to detect falls (via audio and video sensors) and to alert the elderly's family or caregivers. Two complementary studies were performed. Firstly, the actual risk situations of older adults were analyzed. Secondly, social acceptance was investigated for the different homecare field stakeholders. Our results highlight the tensions among social actors towards the tool and their impacts on technology acceptance by the elderly. Also, we show a significant change in the fall process due to the dev…

Social PsychologyIterative designComputer scienceProcess (engineering)Video sensorsApplied psychology[SHS.PSY]Humanities and Social Sciences/PsychologyComputer securitycomputer.software_genreField (computer science)050906 social workmedicine0501 psychology and cognitive sciences050107 human factorsUser-centered designelderly peoplelcsh:T58.5-58.64lcsh:Information technologypervasive technologyCommunication05 social sciencesHuman-Computer Interactionrisk situationFalling (accident)Pervasive technologydomestic activity0509 other social sciencesmedicine.symptomEngineering design processcomputeracceptance
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The OpenUp Process

2014

The Open Unified Process (OpenUp) is an iterative design process that structures the project lifecycle into four phases: Inception, Elaboration, Construction, and Transition. It is part of the Eclipse Process Framework and embraces a pragmatic, agile philosophy that focuses on the collaborative nature of software development. It is a tools-agnostic, low-ceremony process that can be extended to address a broad variety of project types. The project lifecycle provides stakeholders and team members with visibility and decision points throughout the project and makes them able to manage their work through micro-increments.

Process managementIterative designProcess (engineering)business.industryComputer scienceVisibility (geometry)Software developmentbusinessOpenUPDesign process IEEE-FIPA standardVariety (cybernetics)Agile software developmentEclipse Process Framework
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A Design Theory for Secure Information Systems Design Methods

2006

Many alternative methods for designing secure information systems (SIS) have been proposed to ensure system security. However, within all the literature on SIS methods, there exists little theoretically grounded work that addresses the fundamental requirements and goals of SIS design. This paper first uses design theory to develop a SIS design theory framework that defines six requirements for SIS design methods, and second, shows how known SIS design methods fail to satisfy these requirements. Third, the paper describes a SIS design method that does address these requirements and reports two empirical studies that demonstrate the validity of the proposed framework. peerReviewed

Iterative designComputer scienceDistributed computingAxiomatic designComputer Science ApplicationsHardware_GENERALSystems engineeringDesigntheorySystems designProbabilistic designIDEF4Design methodsInformation SystemsDesign technologyHardware_LOGICDESIGN
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Evaluating and developing teacher instructional practices in economics using a new video-based test

2022

Abstract Teachers’ instructional practices are important for student learning. However, there are few tools for evaluating instructional practices in social studies. To this end, we present a video-based instrument with teacher-student interactions for assessing teaching practices in a high school economics course. We investigate, using an iterative design-based methodology, the adaptation and validation of a test originally developed in Germany for use in the United States. We found that experienced economics teachers and those with more content knowledge demonstrated higher-level instructional skills, and were more flexibile with their thinking. Inexperienced economics teachers and those …

Reflection (computer programming)Iterative designmedia_common.quotation_subjectSocial studiesEducationTest (assessment)FeelingComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationPsychologyContent knowledgeAdaptation (computer science)Video basedSocial Sciences (miscellaneous)media_commonThe Journal of Social Studies Research
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Educating reflective Enterprise Systems practitioners: a design research study of the iterative building of a teaching framework

2013

This research paper reports on the iterative design of a teaching framework developed for teaching Enterprise Systems ES classes for Information Systems IS graduates. These systems embed technical complexity and create organizational challenges when implemented in organizations. Therefore, teaching good ES classes is pedagogically challenging for faculty, and ES curricula are difficult for students. We have gradually designed and rebuilt curricula and teaching frameworks over 8years. This has also resulted in a set of eight design principles. We report from our design and evaluation process and present our final artefact, the teaching framework. The aim is to educate reflective practitioner…

Class (computer programming)EngineeringKnowledge managementIterative designComputer Networks and Communicationsbusiness.industryCollaborative learningEducational researchEnterprise systemTeaching and learning centerComputingMilieux_COMPUTERSANDEDUCATIONInformation systembusinessCurriculumSoftwareInformation SystemsInformation Systems Journal
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Life-Based Design

2016

Technical artefacts should exist to bring added value and quality to people’s lives. HTI design should, therefore, be considered in a much broader context than merely the usage of technology. It should be based on an understanding of people’s lives and well-grounded design methods and tools, which can investigate life and apply this knowledge to the design work. The conceptual model of life-based design (LBD) is based on segregating unified systems of actions called forms of life. Investigating the structure of actions and related facts relevant to particular forms of life, in addition to the values that people follow, is the core tool of LBD. The knowledge produced constitutes a template f…

Iterative designComputer sciencemedia_common.quotation_subjectConceptual modelAdded valueContext (language use)Design thinkingQuality (business)Design methodsData scienceDesign technologymedia_common
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3D-Printable Model of a Particle Trap: Development and Use in the Physics Classroom

2019

Quadrupole ion traps are modern and versatile research tools used in mass spectrometers, in atomic frequency and time standards, in trapped ion quantum computing research, and for trapping anti-hydrogen ions at CERN. Despite their educational potential, quadrupole ion traps are seldom introduced into the physics classroom not least because commercial quadrupole ion traps appropriate for classroom use are expensive and difficult to set up. We present an open hardware 3D-printable quadrupole ion trap suitable for the classroom, which is capable of trapping lycopodium spores. We also provide student worksheets developed in an iterative design process, which can guide students while discovering…

PhysicsCondensed Matter::Quantum GasesLarge Hadron ColliderIterative designlcsh:Engineering machinery tools and implementsPhysics Education; Quadrupole Ion Trap; Paul Trap; Particle Trap; 3D Printable3d printableparticle trapPhysics::Physics EducationMass spectrometrylcsh:Engineering designEngineering physicsIonpaul trapTrap (computing)lcsh:TA174Quadrupolephysics educationIon trapPhysics::Atomic PhysicsQuadrupole ion traplcsh:TA213-215quadrupole ion trapEducation and Outreach
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